Branch: refs/heads/fast-link-up-stable1-proposed
Home:
https://github.com/kronosnet/kronosnet
Commit: cbab84f47095ca51391157d36859f0548889fefd
https://github.com/kronosnet/kronosnet/commit/cbab84f47095ca51391157d36859f…
Author: Fabio M. Di Nitto <fdinitto(a)redhat.com>
Date: 2023-09-19 (Tue, 19 Sep 2023)
Changed paths:
M libknet/links.c
M libknet/tests/api_knet_link_set_ping_timers.c
Log Message:
-----------
links: fix ping interval and pong timeout value checking
warn if ping internval is lower than thread time resolution as
it has no effects
error if point timeout is lower than thread time resoltuion as
it causes links to be highly unstable
Signed-off-by: Fabio M. Di Nitto <fdinitto(a)redhat.com>
Commit: f0843b5a4f81e5637a2e7ef4c5b3b6222ada6bcf
https://github.com/kronosnet/kronosnet/commit/f0843b5a4f81e5637a2e7ef4c5b3b…
Author: Fabio M. Di Nitto <fdinitto(a)redhat.com>
Date: 2023-09-19 (Tue, 19 Sep 2023)
Changed paths:
M libknet/threads_rx.c
Log Message:
-----------
rx: allow links to be active faster
scenario: node A and node B
node A completes ping/pong link up process faster than B
node A starts to send data to node B
old behavior: node B would unconditionally discard data packets
new behavior:
node B will check internal link status to see if ping/pong link up
process is in progress.
if the link is sending pings and receiving pongs, it´s safe to assume
that the link will go up (since we are also receiving data from the
node A). node B will speed up link up and accept data immediately.
This should address a overall init race condition when nodes startup
are slighly off by enough milliseconds to cause 2 memeberships to form
and see fencing fireworks.
Signed-off-by: Fabio M. Di Nitto <fdinitto(a)redhat.com>
Compare:
https://github.com/kronosnet/kronosnet/compare/cbab84f47095%5E...f0843b5a4f…